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When I'm Working On Games I Don't Think Necessarily About What The End Benefit Of The Game Is Going To Be. Typically I'm Trying To Think Of: "what Can I Do That Is Going To Find New Ways To Entertain And Surprise People."
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When I'm Working On Games I Don't
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Shigeru Miyamoto
When I'm Working On Games I Don't Think Necessarily About What The End Benefit Of The Game Is Going To Be. Typically I'm Trying To Think Of: "what Can I Do That Is Going To Find New Ways To Entertain And Surprise People."
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